Dark, Neutral and Light Spirit Bending

The Spirits
In the cartoons, Spirits had complete split views of the world, they mostly inhabited the Spirit World in seclusion. The Spirit with the most combat prowess known to day is Raava/Vaatu. Spirits have unique fighting styles. Currently the most feared Spirit technique is Avatar creation.

Spirit

 * Damage: Moderate
 * Area of Effects: Low
 * Ability Streak: Moderate
 * Defences: Moderate
 * Quickness: High
 * Status Effects: Moderate

Dark Spirit

 * Damage: Extreme
 * Area of Effects: Low
 * Ability Streak: Low
 * Defences: Low
 * Quickness: High
 * Status Effects: Extreme

Light Spirit
Explained: Fighting Capabilities
 * Damage: Low
 * Area of Effects: High
 * Ability Streak: Very Low
 * Defences: Extreme
 * Quickness: Very Low
 * Status Effects: Extreme

Passives

 * Featherweight: Fall damage is voided.

Agility

 * Damage: None
 * Fly and dash through the air
 * Usage-
 * 1. Hold shift to continuously fly in the direction you look at
 * 2. Left or right click to dash straight forward
 * Note: Due to needing to shift while flying, you get stuck on blocks beneath you if you touch them

Float

 * Damage: None
 * Gain Levitation.
 * Usage-
 * 1, Left click

Possess

 * Damage: Moderate
 * Possess your target, dealing damage, giving them debuffs and granting you buffs.
 * Usage-
 * 1, Tap shift while looking at an entity within some close range. Keep holding after hitting for more damage.

Vanish

 * Damage: None
 * Go invisible and teleport to where you look.
 * Usage-
 * 1, Hold shift to turn invisible, release it to teleport a moderate distance away in the direction you look.

Phase

 * Damage: None
 * Enter spectator mode for a brief moment
 * Usage-
 * Vanish-Punch-Punch > Possess-Punch
 * Note: When in spectator you can scroll up to move much faster, this momentum carries with into survival mode letting you dash great distances

Skyrocket

 * Damage: Moderate
 * Dash with such force that you make the ground where you land explode
 * Usage-
 * Agility - Sneak-Sneak-Punch; Dashes in whatever direction you’re looking at, explosion activates next time you land
 * Note: Due to being an omnidirectional dash with short cooldown it’s great for maneuverability. Since the explosion doesn’t activate until you land you can have one “dormant” to deal damage next time you land

SinisterAura
Chance to give all nearby players multiple debuffs when taking damage

Corruption

 * Damage: Varying
 * Spread corruption around you spawning Dark Spirits (Spiders) to aid you (or kill you).
 * Usage-
 * 1, Hold shift, the longer you hold the more Dark Spirits are spawned
 * Note: The spiders can attack the summoner and they target the player closest to them, in most cases that is the summoner themselves

DarkBeam

 * Damage: High
 * Charge and shoot a beam of dark corrupting energy.
 * Usage-
 * 1. Hold shift and left click after three seconds

DarkFloat

 * Damage: None
 * Gain Levitation
 * Usage-
 * 1, Left click
 * Note: This is the most reliable way for Darkspirit to cancel fall damage

Intoxicate

 * Damage: Moderate/Varying
 * Give an enemy multiple debuffs
 * Usage-
 * 1, Hold shift while looking at a target within close/mid distance.
 * Note: Slightly damages the user as well.

Onslaught

 * Damage: Moderate
 * Hide and dash through a veil of debuffs
 * Usage-
 * 1, Hold shift and left click to dash in the direction you look at
 * Note: Since you don’t need to start holding shift on the move, you can have a second ability going while on an Onslaught, e.g. charging DarkBeam or damage-canceling with Shadow

Shackle

 * Damage: None
 * Shackles the enemy, slowing them down.
 * Usage-
 * 1. Left click to send a projectile a far distance away, anything that touches the projectile gets the effect.
 * Note: Bugged, usually doesn’t work

Shadow

 * Damage: None
 * Veil yourself in shadows to disappear from sight and block all damage
 * Usage-
 * 1. Hold shift for up to 2 seconds, gives night vision, invisibility, resistance 10 and blindness
 * Note: A well timed Shadow can block anything

Strike

 * Damage: Moderate
 * Dash forward and damage anything that is in your path
 * Usage-
 * 1. Left click to send a projectile forwards, instantly teleport to and damage anything that hits the projectile, heals very slightly.

Infest

 * Damage: Varies
 * Creates a "battlefield" circle with a big radius where you gain buffs like strenght and resistance.
 * Usage-
 * 1. Intoxicate - Hold Sneak - Double Punch - Punch a Block - Release Sneak.
 * Note: Good to pull of after capturing an enemy in a Pandemonium to boost damage.

Nightmare

 * Damage: Very Low/Varying
 * Send out a pulse of negative effects in a circle of 5 blocks, giving them  to anything hit by the attack
 * Usage-
 * 1. Intoxicate - Hold Sneak > Onslaught - Release Sneak- Punch > Shackle - Tap Sneak
 * Note: Effects can be re-applied by shifting a second time near a target hit by the attack if done before the attack is over

Pandemonium

 * Damage: None
 * Create a vortex pulling entities in
 * Usage-
 * 1. Intoxicate - Tap Sneak - Hold Sneak > Shackle- Release Sneak
 * Note: Very useful for trapping enemies and then releasing a barrage of attacks, but it can be escaped in some way by most elements