Bending, Threat Level, Training

The servers main feature, Bending, is made by the ProjectKorra Team, inspired by the some comics and series ATLA and LOK...

How to use Bending:
After exploring /warp choose and pick an element there do the following:
 * 1) Look up the abilities of your element /b d Element
 * 2) Bind an ability using /b b Ability It will be binded to the slot you are currently on. You can see it on the side, on your scoreboard.
 * 3) Look up how to use that ability /b h Ability
 * 4) Select the slot the ability is in and follow the steps in the /b h Ability page.
 * 5) Some moves require sources. Earth needs earthly blocks like dirt, stone, etc. Water needs watery blocks like water, ice, etc....

-Abilities only work where you can bend. It won't work in areas you cannot build as an example.

Once you get used to your abilities it is recommended to do the Master Test to unlock a ton more.

Simple moves to try out:

 * (Fire) FireBlast - Punch to throw Fire in the direction you are looking, it deals damage! Hold Shift instead to charge it for a bigger blast when you release shift.
 * (Water) WaterBubble - Punch to repel water near you for some time. Hold Shift to continously repel water near you.
 * (Air) AirBlast - Punch to throw out an Air Gust in the direction you are looking, it inflicts knockback. Shift first and then punch to do it from that location.
 * (Earth) Catapult - Only works on Earthly Blocks. Punch to throw yourself. Hold Shift instead to charge it up and jump higher when you release shift!
 * (Chi Blocking) WarriorStance - Punch to toggle this stance. It gives you strenght and resistance!

The Threat Level (TL) System:
The Threat Level system is designed to give players a "Skill Level". It is opinion based, different players might be seen as different Threat Levels. A Threat Level 1 means you just know the basics and can't do much with bending yet, while a Threat Level 10 means you know the ins and outs and can probably fight 10 TL 6 and win. Another example: For someone that just started, everyone else would unnoficially be a TL 10 for them.

Improving with Bending:
The fastest way to improve is by fighting. Start by getting the basics right, scaling the ladder and eventually becoming the best. A gradual, time consuming climb. However this is useless if you lack this thing you should have by the age of 0, read on it here https://en.m.wikipedia.org/wiki/Critical_thinking.

Early (TL 1):
Once you get the hang of the basics it is recomended to first start with Easy mob arenas or do the Master Test. Learning to kite and run around while still using your abilities is essential. Eventually chaining your abilities together, activating one after the other. Getting the hang of switching slots to other abilities is essential.

Mid (TL 4):
Once you get used to running while using your abilities and chaining them, you should move on to Normal and Hard Mob arenas. Fighting other players of similar skill level is also great to improve. You should be a Master by now. The Hunger Games are also recommended.

Late (TL 6):
When you can reliably use your abilities, clear mob arenas, and even fight other players. One way to improve is to try the GrandMaster Trial. Repeating it is also a great way to improve.

Late+ (TL 8):
When you do GrandMaster Trial and reliably clear it, you should focus on PvP and the Trained Test. Specically try to fight Top PvP, the best fighters on the server. You can know who it is by heading to PvP Hub. Eventually try out for a spot of your own in those pedestrals! This is also the time to try the Havenless mob arenas.