Fighting Capabilities


 * Damage: How much Damage is dealt overall.
 * Area of Effects: How many abilities can affect an area and how big.
 * Ability Streak: How many abilities can be used in succession, how often...
 * Defences: Capability to not take damage except by evasion. Walls, armors, etc.
 * Quickness: Mobility and how fast abilities usually are.
 * Status Effects: Capability to buff or debuff, yourself, friends or enemies.